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Welcome to asgard
251 committed by borf at 2010-03-10, 16:29:57
Packetfactory
250 committed by borf at 2010-03-10, 14:39:22
Fixes
249 committed by borf at 2010-03-09, 16:12:59
Misc stuff
248 committed by borf at 2010-02-27, 01:45:08
Mode maps :)
247 committed by borf at 2010-02-26, 15:14:58
Fixes
246 committed by borf at 2010-02-26, 15:11:26
Tiles
245 committed by borf at 2010-02-26, 15:09:03
Worldmap
244 committed by borf at 2010-02-12, 11:03:48
Fixed: returning of values from function calls
243 committed by borf at 2010-02-12, 09:00:14
Scripting language improvements
Skills
242 committed by borf at 2009-12-22, 19:41:08
Added proper handling of selecting multiple tiles in the mapeditor
241 committed by borf at 2009-12-22, 16:37:58
Fixed loads of things :p
240 committed by borf at 2009-12-02, 22:32:40
Changed walking & stopping
239 committed by borf at 2009-11-23, 20:59:32
Added spawneditor
238 committed by borf at 2009-11-20, 13:48:17
Renamed npcTemplate to npcSpawnInfo
237 committed by borf at 2009-11-20, 12:59:15
Added optional code for GMs / admins in the client that get sent from the server
Fixed haircolors
Added command to show NPC spawn points
236 committed by borf at 2009-11-14, 00:03:34
Fixed spawning
235 committed by borf at 2009-11-13, 22:44:11
Refactored chardata to playerchardata and nonplayerchardata
234 committed by borf at 2009-11-13, 22:37:36
Fixing character looks
233 committed by borf at 2009-11-13, 14:09:49
Fixed some bugs in the mapeditor
Fixed some bugs from refactoring
232 committed by borf at 2009-11-10, 23:24:01
Refactored chardata & looks
231 committed by borf at 2009-11-08, 20:20:49
Started refactoring character data
230 committed by borf at 2009-11-08, 12:32:50
Fixed some mapeditor bugs
Added setlook command
Fixed bug with characters disappearing when they die instead of showing a death animation
229 committed by borf at 2009-11-04, 00:10:51
Fixed bugs in the mapeditor
Updated gmcommands
Added more collision map files
Removed some scripting statements (have to be redone)
Fixed some crashes when dying
228 committed by borf at 2009-11-02, 09:49:18
More work on the scripting engine. If / While statements are now working, as are variables
227 committed by borf at 2009-11-01, 16:58:49
Expressions are now parsed and run through statements
226 committed by borf at 2009-11-01, 12:14:02
Added maever's NPC editor
Packetfactory
250 committed by borf at 2010-03-10, 14:39:22
Fixes
249 committed by borf at 2010-03-09, 16:12:59
Misc stuff
248 committed by borf at 2010-02-27, 01:45:08
Mode maps :)
247 committed by borf at 2010-02-26, 15:14:58
Fixes
246 committed by borf at 2010-02-26, 15:11:26
Tiles
245 committed by borf at 2010-02-26, 15:09:03
Worldmap
244 committed by borf at 2010-02-12, 11:03:48
Fixed: returning of values from function calls
243 committed by borf at 2010-02-12, 09:00:14
Scripting language improvements
Skills
242 committed by borf at 2009-12-22, 19:41:08
Added proper handling of selecting multiple tiles in the mapeditor
241 committed by borf at 2009-12-22, 16:37:58
Fixed loads of things :p
240 committed by borf at 2009-12-02, 22:32:40
Changed walking & stopping
239 committed by borf at 2009-11-23, 20:59:32
Added spawneditor
238 committed by borf at 2009-11-20, 13:48:17
Renamed npcTemplate to npcSpawnInfo
237 committed by borf at 2009-11-20, 12:59:15
Added optional code for GMs / admins in the client that get sent from the server
Fixed haircolors
Added command to show NPC spawn points
236 committed by borf at 2009-11-14, 00:03:34
Fixed spawning
235 committed by borf at 2009-11-13, 22:44:11
Refactored chardata to playerchardata and nonplayerchardata
234 committed by borf at 2009-11-13, 22:37:36
Fixing character looks
233 committed by borf at 2009-11-13, 14:09:49
Fixed some bugs in the mapeditor
Fixed some bugs from refactoring
232 committed by borf at 2009-11-10, 23:24:01
Refactored chardata & looks
231 committed by borf at 2009-11-08, 20:20:49
Started refactoring character data
230 committed by borf at 2009-11-08, 12:32:50
Fixed some mapeditor bugs
Added setlook command
Fixed bug with characters disappearing when they die instead of showing a death animation
229 committed by borf at 2009-11-04, 00:10:51
Fixed bugs in the mapeditor
Updated gmcommands
Added more collision map files
Removed some scripting statements (have to be redone)
Fixed some crashes when dying
228 committed by borf at 2009-11-02, 09:49:18
More work on the scripting engine. If / While statements are now working, as are variables
227 committed by borf at 2009-11-01, 16:58:49
Expressions are now parsed and run through statements
226 committed by borf at 2009-11-01, 12:14:02
Added maever's NPC editor
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